Lord of the Rings LCG Companion

Lord of the Rings LCG Companion

The Three Trials

The Ring Maker Cycle

FFG official difficulty rating

Players difficulty rating (7.2)

rated by 33 players

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Doomed X

If an encounter card with the doomed keyword is revealed during the staging step of the quest phase or in setup, each player must raise his threat level by the specified value.


When an encounter card with the surge keyword is revealed during the staging step of the quest phase or in setup, reveal 1 additional card from the encounter deck. Resolve the surge keyword immediately after resolving any when revealed effects on the card.

Time X

Time X is a keyword that represents the urgency of the heroes' quest. When a card with the Time X keyword is revealed, the players put X resource tokens on that card. These tokens are called "time counters." At the end of each refresh phase, remove 1 time counter from each card with the Time X keyword, if able. When the last time counter is removed, there will be a triggered effect that resolves on that card. Some encounter cards will also remove time counters, making it more difficult for the players to predict when they will run out of time.


The "Current" Trial

David is playing The Three Trials and has just revealed stage 2A: "The Trial of Strength." It reads: "When Revealed: Randomly choose 1 of the remaining set aside Guardian enemies and 1 of the remaining set aside Barrow locations, reveal them, and add them to the staging area. Find the set aside Key objective that shares a Trait with the just revealed Guardian enemy and attach it to that enemy." David randomly chooses Wolf's Guardian and Stone Barrow, revealing them and adding them to the staging area. He then finds the set aside Key objective that shares a Trait with Wolf 's Guardian - Key of the Wolf - and attaches it to Wolf 's Guardian. Key of the Wolf is the current trial's Key objective. Once David claims Key of the Wolf, he will proceed to the next trial, or advance to stage 3 if he has completed all three trials.

The three stage 2 quests in this scenario (The Trial of Strength, The Trial of Perseverance, and The Trial of Intuition) represent three different trials that the heroes must complete in order to reach stage 3. The current stage 2 quest is referred to as the "current trial".

Each trial has a different Key objective that must be claimed, which is chosen randomly during each stage 2A's "when revealed" effect. The Key objective that is chosen during each stage is referred to as "the current trial's Key objective".
Each stage 2B says " When the players control the current trial's Key objective... " The "current trial's Key objective" is the one that was chosen during the "when revealed" effect of that quest's stage 2A.

During step 2 of Setup, "Place Heroes and Set Initial Threat Levels", add one resource to each hero's resource pool. When building the encounter deck, remove any card with the "difficulty" indicator around its encounter set icon (a gold border) from the current scenario's encounter deck. easymode

To play normal mode, just follow the setup instructions on the quest card.

Basic game

When you play normal mode (or easy mode of course) and if you're new to the game, you can also play the "Basic Game" defined in the core set rules:

Newer players or players who want a more basic experience can play and enjoy the game by not dealing shadow cards during the combat phase. This eliminates an element of surprise that could make the game too challenging for a beginner. Once players are comfortable with this experience, they can then add the shadow effects to make combat less predictable and more exciting.

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