Lord of the Rings LCG Companion

Lord of the Rings LCG Companion

FFG official difficulty rating

Players difficulty rating (6.4)

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Doomed X

If an encounter card with the doomed keyword is revealed during the staging step of the quest phase or in setup, each player must raise his threat level by the specified value.


When an encounter card with the surge keyword is revealed during the staging step of the quest phase or in setup, reveal 1 additional card from the encounter deck. Resolve the surge keyword immediately after resolving any when revealed effects on the card.


The Orc Deck

When setting up The Weather Hills, the players are instructed to create the "Orc deck." The Orc deck represents the scattered Orcs hiding among the Weather Hills that the heroes must find and destroy. To create the Orc deck, remove each enemy card with the Angmar Orcs encounter set icon, as well as all copies of Concealed Orc-camp, from the encounter deck and shuffle them into a separate deck. This is the Orc deck. When a card from the Orc deck leaves play, it is placed in the encounter deck discard pile. If the Orc deck runs out of cards, ignore any effects that refer to the Orc deck.

During step 2 of Setup, "Place Heroes and Set Initial Threat Levels", add one resource to each hero's resource pool. When building the encounter deck, remove any card with the "difficulty" indicator around its encounter set icon (a gold border) from the current scenario's encounter deck. easymode

To play normal mode, just follow the setup instructions on the quest card.

Basic game

When you play normal mode (or easy mode of course) and if you're new to the game, you can also play the "Basic Game" defined in the core set rules:

Newer players or players who want a more basic experience can play and enjoy the game by not dealing shadow cards during the combat phase. This eliminates an element of surprise that could make the game too challenging for a beginner. Once players are comfortable with this experience, they can then add the shadow effects to make combat less predictable and more exciting.

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