Lord of the Rings LCG Companion

Lord of the Rings LCG Companion

The Hills of Emyn Muil

Shadows of Mirkwood Cycle

FFG official difficulty rating

Players difficulty rating (2.8)

rated by 78 players

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Keywords

Doomed X

If an encounter card with the doomed keyword is revealed during the staging step of the quest phase or in setup, each player must raise his threat level by the specified value.

Surge

When an encounter card with the surge keyword is revealed during the staging step of the quest phase or in setup, reveal 1 additional card from the encounter deck. Resolve the surge keyword immediately after resolving any when revealed effects on the card.

Strategy Tip

The Hills of Emyn Muil is played with an extremely location heavy encounter deck, and its single quest card reads “Players cannot defeat this stage unless there are no Emyn Muil locations in play, and they have collected at least 20 victory points.” This means that both of these conditions must be met before the players can win the game. (They must also place the single progress token on the quest card itself to do so.)

This may seem to be an impossible task for some players, but the Emyn Muil locations in the encounter deck have victory points, and this allows the players to collect these locations as they are explored. Because of this, the locations will not be going to the encounter discard pile, from which they might resurface later in the game. So remember to collect the victory points, and eventually, the entire Emyn Muil region can be explored!

Dol Guldur Beastmaster

Dol Guldur Beastmaster

Should read: "Forced: When Dol Guldur Beastmaster attacks..."

The additional shadow card is dealt when the Dol Guldur Beastmaster is chosen during step 1 of enemy attack resolution.

Q: Are attachments already in play discarded when Amon Lhaw (SoM 84) becomes the active location?
A: No. Attachments only check play restrictions when entering play. Attachments already in play will stay attached.
Q: When do "after this enemy attacks" Forced effects like those on Chieftan Ufthak (CORE 90) and Wargs (CORE 85) resolve?
A: These effects resolve immediately after step 4 of enemy attack resolution.
Q: If a location is revealed after Treacherous Fog (CORE 118) was revealed during the same quest phase, does the revealed location get +1 from the "When Revealed" effect on Treacherous Fog?
A: Yes. The "When Revealed" effect on Treacherous Fog creates a lasting effect until the end of the phase that affects each location in the staging area. This is different from Driven by Shadow (CORE 92) which uses the language "currently in the staging area" when it is revealed and only affects enemies and locations in the staging area at the time it is revealed.
During step 2 of Setup, "Place Heroes and Set Initial Threat Levels", add one resource to each hero's resource pool. Then remove the following cards:
  • The Hills of Emyn Muil
    • 2x The East Wall of Rohan
    • 2x Impassable Chasm
    • 2x Rockslide
    • 1x Orc Horse Thieves
  • Dol Guldur Orcs
    • 1x Chieftain Ufthak
    • 1x Dol Guldur Beast Master
    • 1x Necromancer's Pass
    • 2x Necromancer's Reach
  • Sauron's Reach
    • 2x Eastern Crows
    • 1x Evil Storm

To play normal mode, just follow the setup instructions on the quest card.

Basic game

When you play normal mode (or easy mode of course) and if you're new to the game, you can also play the "Basic Game" defined in the core set rules:

Newer players or players who want a more basic experience can play and enjoy the game by not dealing shadow cards during the combat phase. This eliminates an element of surprise that could make the game too challenging for a beginner. Once players are comfortable with this experience, they can then add the shadow effects to make combat less predictable and more exciting.

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