Lord of the Rings LCG Companion

Lord of the Rings LCG Companion

FFG official difficulty rating

Players difficulty rating (7.7)

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Keywords

Doomed X

If an encounter card with the doomed keyword is revealed during the staging step of the quest phase or in setup, each player must raise his threat level by the specified value.

Surge

When an encounter card with the surge keyword is revealed during the staging step of the quest phase or in setup, reveal 1 additional card from the encounter deck. Resolve the surge keyword immediately after resolving any when revealed effects on the card.

Archery X

Tom and Kris are playing the scenario "Into Ithilien," and two copies of Southron Mercenaries are in play. Southron Mercenaries has the keyword archery X, where X is the number of players in the game. This gives a cumulative archery value of 4. At the beginning of the combat phase, the players decide to deal 2 damage to Kris' ally Gandalf, and 2 damage to Tom's hero Denethor.

While a card with the archery keyword is in play, players must deal damage to character cards in play equal to the specified archery value at the beginning of each combat phase. This damage can be dealt to characters under any player's control, and it can be divided among the players as they see fit. If there is disagreement as to where to assign archery damage, the first player makes the final decision. If multiple cards with the archery keyword are in play, the effects are cumulative. Remember that does not block archery damage.

Battle

Tom has committed the characters Gandalf and an Ithilien Tracker to the quest card Ambush in Ithilien (1B), which has the battle keyword. When resolving this quest, instead of using his characters' , Tom counts their total . Gandalf has an of 4, and the Ithilien Tracker has an of 1, for a total of 5. Tom compares this total against the in the staging area, which is currently a 3. Tom therefore quests successfully, and makes 2 progress on the quest.

If a quest card has the battle keyword, when characters are committed to that quest, they count their total instead of their total when resolving the quest. Enemies and locations in the staging area still use their in opposition to this quest attempt.

Siege

If a quest card has the siege keyword, when characters are committed to that quest, they count their total instead of their total when resolving the quest. Enemies and locations in the staging area still use their in opposition to this quest attempt.

Rulings

Ally Objective Cards

Players may encounter up to 3 ally objective cards in this scenario, Celador and the 2 copies of Ithilien Guardian. An ally objective card is considered to be both an objective and an ally. The text effects of each of these cards commits it to the quest when it is in the staging area. This means that these cards count their stats and assist the players when resolving a quest. Any card effect that affects characters committed to the quest can also affect these ally objective cards.If an effect allows the players to take control of any of these objective ally cards, it is moved into the controlling player's play area. Once there, they can use it the same as any other ally. When this occurs, the card is no longer considered to be in the staging area, and is no longer committed to the quest (unless its controller commits it during the quest phase).

Blocking Wargs

Blocking Wargs

Should read: "Surge. When Revealed: Deal 1 damage to each character committed to the quest."

Omit the parenthetical.

During step 2 of Setup, "Place Heroes and Set Initial Threat Levels", add one resource to each hero's resource pool. Then remove the following cards:
  • Into Ithilien
    • 2x Blocking Wargs
  • Brooding Forest
    • 2x Overgrown Trail
    • 2x Lost Companion
  • Creatures of the Forest
    • 2x Watcher in the Wood
    • 2x Morgul Spider
  • Southrons
    • 2x Southron Support
    • 1x Múmak

To play normal mode, just follow the setup instructions on the quest card.

Basic game

When you play normal mode (or easy mode of course) and if you're new to the game, you can also play the "Basic Game" defined in the core set rules:

Newer players or players who want a more basic experience can play and enjoy the game by not dealing shadow cards during the combat phase. This eliminates an element of surprise that could make the game too challenging for a beginner. Once players are comfortable with this experience, they can then add the shadow effects to make combat less predictable and more exciting.

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